AI Insights · Timothy · January 2022
Top 5 Historical Games on Android in Nigeria Q4 2021
Analyzing the performance of the top 5 historical games on the Android platform in Nigeria during Q4 2021, including trends in downloads, revenue, and active users.
In Q4 2021, historical games on the Android platform in Nigeria showed varied performance patterns in terms of downloads, revenue, and active users. Here’s a closer look at the top 5 games during this period, based on data from Sensor Tower.
1945 Air Force: Airplane games The game experienced fluctuations in its weekly revenue, peaking at approximately $45 in the week of December 20. Weekly downloads saw a significant rise towards the end of the quarter, reaching around 13K in the last week of December. Active users also increased, from roughly 43K at the start of the quarter to nearly 64K by the end.
Brothers in Arms™ 3 This game showed a steady climb in its weekly revenue, peaking at about $61 in the final week of December. Weekly downloads were highest in mid-October at around 5.9K but declined to about 3K by the end of the quarter. Active users followed a similar pattern, starting at 17K and peaking at 21.8K in early November before dropping to around 16.7K by the end of December.
Ninja warrior: legend of adven This game did not generate significant revenue during the quarter. However, weekly downloads increased towards the end of the quarter, peaking at approximately 3.9K in the last week of December. Active users also showed growth, increasing from around 9.5K at the beginning of the quarter to nearly 11K by the end.
Shadow Fight 2 The game saw its highest weekly revenue in the week of December 20, reaching about $92. Weekly downloads peaked at around 3.3K in the last week of December. Active users showed a slight increase, starting at 28.2K and ending at around 27.6K by the end of the quarter.
Royal Match This game saw its highest weekly revenue in early December, peaking at around $808. Weekly downloads showed a peak in mid-November at approximately 5.6K but later declined to about 2.1K by the end of December. Active users increased steadily throughout the quarter, reaching about 11.2K in the week of December 20.
For more detailed insights and data on these games, visit Sensor Tower.